Place: None
Born: 1998
Death: 2008
Biography:
, a toy and board game developer, was founded in 1998 by two former Microsoft executives, Richard Tait and Whit Alexander. This innovative company co-developed the Cranium board game, which would later become a cornerstone of their success. The company's brief but impactful existence culminated in its acquisition by Hasbro, Inc. for $77.5 million in 2008.
Although primarily known for game development, Cranium, Inc.'s artistic contributions are often overlooked. Their game designs, while not traditionally considered "art" in the classical sense, embody a unique form of creative expression. The Cranium Cadoo game, for instance, showcases the company's ability to merge entertainment with intellectual challenge.
* **The Strong National Museum of Play (Rochester, United States)
's brief yet impactful existence has left a lasting mark on the world of gaming and, by extension, art. Their innovative approach to game development not only entertained but also intellectually stimulated, making them a fascinating study in the realm of artistic expression.